Weapon and armor elements and other properties
Elec (Electricity): Benumb (4-8s duration) - 130%
attack delay, 60% movement delay, and bonus damage
while raining, 30% chance to inflict
Ice: (3-4s duration) - 40% movement delay, 20% more
damage, 35% chance to inflict
Fire: (6-8s duration) - Burn status inflicted, 30%
chance to inflict
Wind: Weapon-Increase hit rate.
All with the bonus effect of Accuracy+5, attack + 2
to 5(or energy increased depending on the type of
weapon)
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Elec+, Ice+, Fire+:
Dex Bow: Dex+4,Attack+3,SP rec+0.30%
Int Bow: Energy+90, Acuracy+5 SP rec+0.30%
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Chg (Changed):
Accuracy+5,Attack + 2 to 4(or energy increased
depending on the type of weapon)
Elec (Electricity): Benumb (4-8s duration) - 130%
attack delay, 60% movement delay, and bonus damage
while raining, 30% chance to inflict
Ice: (3-4s duration) - 40% movement delay, 20% more
damage, 35% chance to inflict
Fire: (6-8s duration) - Burn status inflicted, 30%
chance to inflict
Wind: Weapon-Increase hit rate.
All with the bonus effect of Accuracy+5, attack + 2
to 5(or energy increased depending on the type of
weapon)
************************
Elec+, Ice+, Fire+:
Dex Bow: Dex+4,Attack+3,SP rec+0.30%
Int Bow: Energy+90, Acuracy+5 SP rec+0.30%
************************
Chg (Changed):
Accuracy+5,Attack + 2 to 4(or energy increased
depending on the type of weapon)