Dex (Dexterity) - Adding points to this stat increases your evasion, defense and accuracy . Characters who focus on this stat have the fastest type of attacks with high evasion, defense and accuracy. Fundamental stat of fighters, swordmen, and archers.
Pow (Power) - Increasing this stat increases the attack attack of the character. Some prefer this stat because it's skills deliver high damage. Usually associated with high damaging and slow skills. Fundamental stat of for all physical attackers. .
Int (Intelligence) or Spi (Spirit) - Increasing this stat increases the Magical attack of the character as well as total Magic Points. Vital for strengthening magical attacks and furthering the mp pool. Most important to Qigongs but equally important to Int based types and those needing mp.
Vit (Vitality) - This stat determines Hit points or HPs. Most players at the higher levels raise this stat as raising other stats at this point offers little. Crucial for the "tank".
Stm (Stamina) - Increases SP pool. Not a stat people build up as there are buffs that increase sp regen.
Pow (Power) - Increasing this stat increases the attack attack of the character. Some prefer this stat because it's skills deliver high damage. Usually associated with high damaging and slow skills. Fundamental stat of for all physical attackers. .
Int (Intelligence) or Spi (Spirit) - Increasing this stat increases the Magical attack of the character as well as total Magic Points. Vital for strengthening magical attacks and furthering the mp pool. Most important to Qigongs but equally important to Int based types and those needing mp.
Vit (Vitality) - This stat determines Hit points or HPs. Most players at the higher levels raise this stat as raising other stats at this point offers little. Crucial for the "tank".
Stm (Stamina) - Increases SP pool. Not a stat people build up as there are buffs that increase sp regen.