Ran Dream

    General Stats & Miscellaneous Informations


    Number of posts : 131
    Age : 32
    Location : Makati City, Philippines
    Registration date : 2009-08-05

    General Stats & Miscellaneous Informations Empty General Stats & Miscellaneous Informations

    Post by [GM]Aphrodite on Fri Aug 07, 2009 9:34 pm

    Stats and What They Do

    POW = Raises basic attack power for regular attacks and skills

    DEX = Raises accuracy, evasion and defense by small intervals

    INT = Raises MP and Energy Value, which raises the damage of magical (only INT-based) skills

    STA = Raises your SP or Stamina Points

    VIT = Raises your HP or Hit Points

    It is generally recommended to follow a pure build so as to acquire all the skills as early as possible.


    Supplementary stats and what they do

    Defense = Tolerance against enemy’s attacks

    Accuracy = The rate at which you can successfully hit an enemy

    Evasion = The rate at which you can dodge an enemy’s hit

    Melee = The rate of close-combat damage (skills and regular attacks)

    Missile = The rate of long-ranged damage (skills and regular attacks)

    Energy = The rate of magical-based damage (only INT-based skills)

    Life Points - Your character alignment (no use for now); Element for future game implementations

    Bright Points - Also referred to as the “karma” meter, the rate at which you’ll drop an item when you die


    Elemental effects

    Fire/Blaze = Enemy’s attack speed and rate is decreased slightly; Enemy’s HP decreases slowly

    Poison/Venom = Enemy’s attack speed is decreased slightly; Enemy’s HP decreases at a fast rate

    Ice/Glacier = Enemy’s attack speed and movement is decreased; Enemy’s defense rate drops significantly

    Electricity/Lightning = Enemy’s attack speed and movement is decreased significantly

      Current date/time is Mon Aug 26, 2019 12:30 pm