Ran Dream


    [Guide]Character Building

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    [GM]Aphrodite
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    Location : Makati City, Philippines
    Registration date : 2009-08-05

    [Guide]Character Building

    Post by [GM]Aphrodite on Sat Aug 08, 2009 12:13 am

    General strategy to building characters

    Note: The other classes I haven't played so I can't
    comment on them.
    But here's the general strategy:


    POW tree = powerful, you'll do heavy damage but
    take more damage than Dex. This type is good for
    PK.

    Dex tree = tank, you'll do lower damage but take
    less damage than Pow. This type is good for
    leveling.

    Int tree = AOE, you can attack a lot of monsters at
    once for heavy damage and you can cast magic fast.
    But in PK, if the enemies have a lot of magic
    resistance then your spells won't do a lot of
    damage. This type is very good for leveling as
    well.

    First pick a tree to specialize in, POW, Dex, or
    INT and decide you want any other skills from
    another tree (Usually a passive skill that
    increases damage)
    .
    Level the skills just enough so that it fulfills
    the prerequisite for the next skill. The reason for
    this is that the starting skills are usually weak
    compared to the final skills. But there are some
    exceptions to this rule: You generally always max
    the passive skills and there might be an early
    skill that you will end up using even when you
    learn other skills such as archer's speed shot. You
    will be using that skill forever! So the best thing
    to do is to find out such information before you
    make the character or you'll end up having to use a
    Water later on! They cost a LOT, just trust me.
    I've already laid a skill build for archers and
    support QG, but they're not that accurate since I
    am not lv127! So follow these builds with your own
    jurisdiction and judgment. There are always some
    leeway and room for customization in this game.



    Building Characters

    ~~~~~Archer~~~~~~~

    There are 3 types of archers, but they all
    specialize in more than 1 tree. This is because
    they require some passive skills from other trees
    to be more effective. EG, all archers need the
    passive skill from INT 'blood arrow' that passively
    adds more damage. The first type of archer is
    easiest to build and is the build I'm following
    right now because this build of archer requires no
    waters later on but is arguably the weakest of all
    3.
    Here is the final skill tree for the INT+DEX
    archer:

    ~Common Tree~
    Revive - Grade 0
    Concentration - Grade Master
    Lightspeed - Grade 0
    Range mastery - Grade Master

    ~Dex Tree~
    Speed shot - master
    Kawasu - master
    Arrow storm - 3
    Cripple shot - 0
    Evasion chant - master
    Wrath of devil - 0
    Triple shot - master
    Star fall - master
    Slow - master
    Spirit dance - master

    ~Int tree~
    Shockwave -
    Blood arrow - master

    Basically, for this build, you only need to add
    Dex. Let INT come from leveling up and equipment
    and add to blood arrow this way. But be prepared
    that you won't have blood arrow until Lv70+ at
    least. 1 change you can make here is to max out
    arrow storm: according to my calculations, you
    won't need to wipe until at least lv107. Next is
    the INT+DEX+POW with emphasis on Dex tree:

    ~Common Tree~
    Revive - Grade 0
    Concentration - Grade Master
    Lightspeed - Grade 0
    Range mastery - Grade Master

    ~Pow Tree~
    Force shot - master
    Bow attack - 3
    Penetration - 1[if want attack more mobs, add more]
    Bow mastery - master
    Kickshot - master

    ~Dex Tree~
    Speed shot - master
    Kawasu - master
    Arrow storm - 3
    Cripple shot - 0
    Evasion chant - master
    Wrath of devil - no
    Triple shot - choose between this or star
    fall(triple shot is better for PK)
    Star fall - choose between this or triple shot
    (star fall is better for leveling)
    Spirit of dance - master, then use water to give up
    kick shot

    ~Int tree~
    Shockwave-2
    Blood arrow - master

    As you can see, the skills from POW and INT trees
    are mainly passive skills while the damaging skills
    come from Dex. The problem with build is that
    you'll get skills a couple levels later than
    everyone, and be prepared to use waters. Next up is
    the INT+DEX+POW version with emphasis on POW tree:

    ~Common Tree~
    Revive - Grade 0
    Concentration - Grade Master
    Lightspeed - Grade 0
    Range mastery - Grade Master

    ~Pow Tree~
    Force shot - master
    Bow attack - prerequisite points only
    Penetration -master
    Bow mastery -master
    Kick shot - 1
    Enhanced force shot - prerequisite points
    Pin shot - master
    Conduct shot - master
    Tiger strike - no
    Phoenix - master

    ~Dex Tree~
    Speed shot - prerequisite
    Kawasu - master

    ~Int Tree~
    Shockwave -2
    Blood arrow - master

    As you can see, this build emphasis on heavy damage
    but slow skills but also has the supporting passive
    skills from the other trees. This build is
    excellent for PK because you can just stand behind
    your guild mates and dish out the damage. And this
    concludes the 3 builds of archer. It goes from easy
    -> Me***m -> Hard with the last build being the
    hardest to make.

    ~~~~~QiGong~~~~~~~~

    *****Support QiGong******

    If you want to be this type of QiGong, be prepared
    for a lot of stress and slow leveling at the
    beginning. All you'll be doing is trying to keep
    your party alive with nonstop healing and
    maintaining all the buffs. All parties need a
    'Healer' though because it makes leveling so much
    easier especially later on when you get group heal
    and all the different buffs that are extremely
    useful. The early stages of this character are
    extremely difficult and challenging. IMO, a support
    QiGong is definitely the hardest character to play
    as.
    Anyways, for stats you want to add purely INT so
    you can get the skills on time. On to the skill
    build!

    Refresh - Lv4
    Vampiric Attack - Lv3
    HP transfer - Lv3
    Inspire - Lv2
    Fortify - Lv9
    MP boost - Lv1
    Enhanced Vampiric attack - Lv0
    Revitalize - Lv9
    Speed up - Lv3
    Scroll of Vitality - Lv9
    Confusive Strike - Lv9
    Lava Eruption - Lv0
    Team Agility - Lv9
    Frenzy Attack - Lv0 or Lv9
    Resurrection - Lv1
    Spear Summoning - Lv9

      Current date/time is Mon Oct 23, 2017 3:42 pm